Friday, March 19, 2010
Wednesday, March 17, 2010
Only the Good Die Young
This is a list of under-appreciated shows that got canceled before their time. I will add to this list later when I think of more. Comment on this entry if you have suggestions.
The Good:
The Weekenders
Lloyd in Space
Megas XLR
The Pirates of Dark Water
The Good:
The Weekenders
Lloyd in Space
Megas XLR
The Pirates of Dark Water
Tuesday, March 16, 2010
Dice and Dimes
Every Dungeons and Dragons player knows that a full set of polyhedral dice is crucial to RPG gameplay. If you don't have a d20, then just forget about it. The other day, I came up with a system for substituting polyhedral dice. Now I'm here to share my incredible wisdom with you commoners.
Poor Man's Polyhedral Dice
You need:
a nickel, a dime, and one common die (d6).
Instructions:
d4: Flip nickel, heads add 2, tails add 1. Flip dime, heads add 2.
d6: use d6
d8: Flip nickel, heads add 2, tails add 1. Flip dime, heads add 2. Roll die, "Even" add 4.
d10: Roll die add result (re-roll on 6). Flip nickel, heads add 5. (1-10, for 0-9 subtract 1 or count 10 as 0)
d12: Roll die add result. Flip nickel, heads add 6.
d20: Roll die add result (re-roll on 6). Flip nickel, heads add 5. Flip dime, heads add 10.
btw, I'm back from Spring Break. I hope to post more often again.
Until next time fellow pirates.
Poor Man's Polyhedral Dice
You need:
a nickel, a dime, and one common die (d6).
Instructions:
d4: Flip nickel, heads add 2, tails add 1. Flip dime, heads add 2.
d6: use d6
d8: Flip nickel, heads add 2, tails add 1. Flip dime, heads add 2. Roll die, "Even" add 4.
d10: Roll die add result (re-roll on 6). Flip nickel, heads add 5. (1-10, for 0-9 subtract 1 or count 10 as 0)
d12: Roll die add result. Flip nickel, heads add 6.
d20: Roll die add result (re-roll on 6). Flip nickel, heads add 5. Flip dime, heads add 10.
btw, I'm back from Spring Break. I hope to post more often again.
Until next time fellow pirates.
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